

Take a look around while you’re going round the craziest parts of the track for most impressions! We step up the thrill of a traditional roller coaster by taking it to the extreme in virtual reality.īuckle up as ahead of us we’ve got looney drops, lightning-fast speed and craziest track twists one could ever imagine!Įnjoy the ultra-realistic 360 3D VR world with detailed graphics and carefully crafted sound merged together for the most immersive atmosphere. VR Roller Coaster simulates one of the world’s most popular and thrilling rides.

Compatible with any VR headset (like Google Cardboard), this game sets another level of thrill and excitement in virtual reality.

Participants' feedback suggested that the games may be motivating and engaging for future users and have provided a basis for further development of the intervention.VR Roller Coaster is a breathtaking 360 VR simulation of a crazy amusement ride. Participants found that taking part in this pilot study was enjoyable and challenging. Three themes emerging from the interview data were: stretching myself, purpose and expectations of the intervention and future improvements. All participants reported that they enjoyed the intervention with a wide range of overall perceptions of the experience of using VR. All participants improved their performance on the games, although there were limited changes in clinical measures of arm function. Outcome measures included assessments of arm function, questionnaires evaluating the intervention and a semi-structured interview concerning the participants' opinion of the intervention. Movement of the submarine was directed by forces applied to an arm interface by the affected limb. A series of eight progressively complex games was developed that required participants to navigate a submarine in a virtual ocean environment. Six people with upper limb hemiplegia participated in a 6-week intervention that involved VR games. The purpose of this study is to evaluate the feasibility and users' perspectives of a novel virtual reality (VR) game-based rehabilitation intervention for people with stroke.
